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So Begins The Grand Tour (of Kerbol System)

3/19/2015

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I'm finally doing it! The planning has begun. The spaceship designs are almost complete and it is time to blast off our engines on the grand tour of Kerbol System in Kerbal Space Program.

What is this Grand Tour you may ask? Well, only the most difficult maneuver in the history of space exploration of Kerbals and their exploratory shenanigans. 
It works like this:
You take a spaceship and a kerbal (or two if you dare) and then land him (and it's him until we get Valentina Kerbin introduced in the next patch) on every landable object, including moons/satellites but excluding asteroids. All in all, according to my calculations in the video below, it takes about 22-24000 delta V in m/s. It's actually a lot less than I thought it would be, but this is of course assuming I execute a perfect maneuver every time. Will I? Probably not. Most likely not. Actually no, for sure.

So I'll need to bring about 30 000 with me just in case. That's of course not including the extra landing modules I'll be using for every moon and planet and there will be at least 4 of those. The biggest one and the one that will take the most space is the Eve lander - the beast will have to have separate 13 000 m/s capable engine and luckily I have just the right design for that, tested and retested many times.

This whole missions will take me a few weeks to finish and with luck, I'll be able to return back to Kerbin in about 20-30 years (Kerbal time). 

It will be quite an adventurer and I'm looking forward to my first failure/problem or stupidity Kerbal style.
Check out the first part of the planning below

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What Da Math is Mathoria?!

3/13/2015

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No, really. What IS THIS game? I honestly did not want to make a negative review, but I couldn't help it. It combines some of the least fun and most redundant parts from a math class and tries to make them into a game. Who woulda thunk that ...that it was actually a terrible idea and would never work? I really like everything else about the game though - the storyline, the music, the atmosphere and even the 8bit old school RPG graphics (it's made with RPG Maker), but the gameplay is where the game really fails unfortunately. Watch the video to see why.
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Medieval Engineers - The History of Trebuchet

3/13/2015

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The new version of Medieval Engineers allows you to build a trebuchet that actually kinda sorta works. It's still hard to make it work well though as I later find out, so instead I spend most of the time talking about the amazing history of trebuchets and their historical practicality as a siege weapon.
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Terraforming Titan and the Moons of Saturn?

3/13/2015

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A new version of Universe Sandbox 2 was released recently and had a few new features introduced, including a feature called complete fragmentation. Although I still don't get how exactly it's used. It's supposed to turn any solid objects into a bunch of fragments, but doesn't work very well yet.
Anyhoo, what else would I do, but do my favorite thing ever - terraform stuff! I picked Titan as my prime candidate and talked about other moons of Saturn as well (there is more than 60 if you didn't know)
Too long to watch? I succeed at the end! But in a somewhat creative and unusual way.
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Fooling Around in Kerbal Space Program

3/3/2015

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So what do you do when you can't make commentary videos because your voice has been kidnapped by seasonal flu? That's right! You make a music video using the same tools as before.
Big thanks goes to the amazing Kevin MacLeod who's been producing copyright free music for years and letting amateurs like myself use it for creative purposes.
Hopefully you enjoy this somewhat short journey into your personal SOL ITUDE
(get it? Sol means sun!)

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    Author

    My name is Anton and I am a math teacher,
    In my time off I am also an avid video gamer with an extensive knowledge of PC gaming both as an entertainment art and an educational tool.
    My research paper at University of Toronto was on educational uses of Minecraft.

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